Spécifications de la Radeon 9500

Lundi 23 septembre 2002 à 08:45 par Julien Foulquier
Source: INpact-Hardware
0 commentaire
Notre confrère Anandtech vient de publier les spécifications complètes de la Radeon 9500, se basant sur celles de la Radeon 9500 de PowerColor :

  • Powered by the AGP 8x Radeon 9500 Visual Processing Unit (VPU).
  • Complete DirectX 9.0 support for precedented realism and sophisticated visual effects.
  • SMOOTHVISION 2.0 technology provides new levels of image quality with advanced full-scene anti-aliasing (FSAA) and anisotropic filtering.
  • Revolutionary new video features including VIDEOSHADER and FULLSTREAM technologies.
  • 128-bit memory interface of the Radeon 9500 utilizes the latest HYPER Z™ III bandwidth-conserving technology and provides end users with faster graphics performance.
  • Supports 64MB of high speed double data rate (DDR) memory @550Mhz clock speed.
  • Compliant to the AGP 3.0 specification by Intel Corporation supports the corresponding technology, AGP 8X, doubles the peak bandwidth capability of the AGP bus to 2.1GB/s, while retaining compatibility with the previous-generation AGP 4X technology.
  • Featuring ATi -Industry-leading software suite for the best enhancement and accelerate the ultimate visual experience.
  • First 8-pixel pipeline architecture provides top 3D performance for both Direct3D and OpenGL games and applications.
  • Display configuration supports CRT, DVI-I & TV-Out (PAL/NTSC).
  • Multi-display configuration support with ATi HYDRAVISION software.
  • Industry-leading hardware DVD video playback with software DVD support.
  • Supports 3D resolutions (32-bit color) up to 2048x1536.
  • Radeon 9500 ATi SMARTSHADER 2.0 technology, supports Microsoft DirectX 9.0 and the latest OpenGL functionality allowing gamers to experience complex, movie-quality effects in next-generation 3D games and applications.
  • Four parallel rendering pipelines.
  • Four parallel geometry engines.
  • AGP 8x technology support.
  • SMARTSHADER 2.0.
  • Programmable pixel and vertex shaders.
  • 16 textures per pass.
  • Pixel shaders up to 160 instructions with 128-bit floating point precision
  • Vertex shaders up to 1024 instructions with flow control.
  • Multiple render target support.
  • Shadow volume rendering acceleration.
  • High precision 10-bit per channel frame buffer support.
  • Supports DirectX 9.0 and the latest version of OpenGL.
  • SMOOTHVISION 2.0.
  • 2x/4x/6x full scene anti-aliasing modes.
  • Adaptive algorithm with programmable sample patterns.
  • 2x/4x/8x/16x anisotropic filtering modes.
  • Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options.
  • ATi latest HYPER Z III support.
  • 3-level Hierarchical Z-Buffer with early Z test.
  • Lossless Z-Buffer compression (up to 24:1)
  • Fast Z-Buffer Clear.
  • TRUFORM 2.0.
  • 2nd generation N-Patch higher order surface support.
  • Discrete and continuous tessellation levels per polygon.
  • Displacement mapping.
  • VIDEOSHADER.
  • Seamless integration of pixel shaders with video.
  • FULLSTREAM video de-blocking technology for Internet Video.
  • Noise removal filtering for captured video.
  • MPEG-2 decoding with motion compensation, iDCT and color space conversion.
  • All-format DTV/HDTV decoding.
  • YPrPb component output.
  • Adaptive de-interlacing and frame rate conversion.
  • Dual integrated display controllers.
  • Dual integrated 10-bit per channel 400 MHz DACs.
  • Integrated 165 MHz TMDS transmitter (DVI & HDCP compliant).
  • Integrated TV Output support up to 1024x768 resolution (PAL/NTSC)
  • Optimized for Pentium 4 SSE2 and AMD Athlon 3Dnow!
  • PC 2002 compliant.

    A ces informations, XBitLabs rajoute que le processeur devrait fonctionner à 275 MHz, et que le packaging devrait être au format TSOP et non BGA (-> moins cher mais moins efficace pour la montée en fréquences).
    Bien sûr, toutes ces informations ne sont toujours pas officielles...


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